Sunday, 7 October 2018

Lost Boy: The Art Room - Alpha Map Texture Tests

I have been playing around with Alpha textures to look of the concept art for the art room, I ran into a lot of problems trying to get the Alpha Channels to work, I eventually realised that I had to reverse the alpha channels - usually with an alpha channel the white is the part that shows up and the black is the transparent part but with my case it was in reverse.
Alpha Texture no. 1
Coloured Textures no. 1

Coloured Textures no.1 for Atmosherpic Perspective Tests


Alpha Texture no. 2

coloured Textures no. 2
Alpha Map no. 3

Coloured Textures no. 3

Alpha Texture no. 4

Coloured Textures no. 4

Alpha Texture no. 5

Coloured Textures no. 5

Alpha Texture no. 6

Coloured Textures no.6

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