moom head movement from Graeme Daly on Vimeo.
Showing posts with label Toolkit. Show all posts
Showing posts with label Toolkit. Show all posts
Friday, 18 May 2018
Toolkit 2: Submission
Maya: Pipeline 1 - Head modelling
Maya: Pipeline 1 - Body modelling
Body Modelling Part 2 - Torso & Arms
Body Modelling Part 3 - Legs & Pelvis
Body Modelling Part 4 - Legs & Boots
Body Modelling Part 5 - Gloved Hands
Body Modelling Part 6 - Hands And The Final Model
Maya: Pipeline 1- UV Layout
UV Layout: Part 1 - Head & Head Details
UV Layout: Part 2 - Body & Exporting Maps
Maya: Pipeline 1- Skinning
Skinning Part 1 - Ribbon Spine
Skinning Part 2 - Building a Skeleton
Skinning Part 3 - Binding & Weight Grouping the Mesh
Skinning Part 4 - Blending the Upper Body
Skinning Part 5 - Blending the Lower Body
Skinning Part 6 - Adding Pose Space Deformers (Corrective Blend Shapes) Upper Body
Skinning Part 7 - Adding Pose Space Deformers (Corrective Blend Shapes) Lower Body
Body Modelling Part 3 - Legs & Pelvis
Body Modelling Part 4 - Legs & Boots
Body Modelling Part 5 - Gloved Hands
Body Modelling Part 6 - Hands And The Final Model
Maya: Pipeline 1- UV Layout
UV Layout: Part 1 - Head & Head Details
UV Layout: Part 2 - Body & Exporting Maps
Maya: Pipeline 1- Skinning
Skinning Part 1 - Ribbon Spine
Skinning Part 2 - Building a Skeleton
Skinning Part 3 - Binding & Weight Grouping the Mesh
Skinning Part 4 - Blending the Upper Body
Skinning Part 5 - Blending the Lower Body
Skinning Part 6 - Adding Pose Space Deformers (Corrective Blend Shapes) Upper Body
Skinning Part 7 - Adding Pose Space Deformers (Corrective Blend Shapes) Lower Body
Maya: Lighting & Rendering 2
Arnold part 13 - Geometry Override Sets
Arnold Part 14 - Physical Sky Light
Arnold Part 16: Mesh Lights
Arnold Part 17: Ambient Occlusion
Arnold Part 18: Photometric Lights
Arnold Part 19: Depth of Field
Arnold Part 20: Fog (Legacy) & Atmosphere
Arnold Part 21: Displacement
Arnold Part 22: Sub Surface Scattering
Arnold Part 23 - AOV's
Arnold Part 24 - Stand Ins (Proxies)
Arnold Part 25: Motion Blur
Arnold Part 26 - Caustics
Animation: Weightlifting exercise
Moom weightlifting final playlist
Animation: Lip Sync
Facial Animation - Phonemes
Facial Animation - Jaw Bounce
Facial Animation Progress - Lip Sync, Jaw Bounce & Phonemes
Moom Animation - Extreme Brows & Eyes
Moom Animation - Head Movement
Animation: contribution to the Collaboration project
Collaboration Animations
Drawing: Character Design Bible
Character Design Bible
Drawing: Life Drawings
Life Drawing Session 2
Life Drawing Session 3
Life Drawing Session 4
Life Drawing Session 5
Life Drawing Session 6
Life Drawing Session 7
Life Drawing - Session 8
Life Drawing: Session 9
Life Drawing - Session 11
Life Drawing - Session 12
Life Drawing - Session 14
Life Drawing - Session 15
Life Drawing - Session 16
Life Drawing - Session 17
Acting
Acting Classes
Sculpting
Sculpting Classes
Infographic
Infographic
Arnold Part 14 - Physical Sky Light
Arnold Part 16: Mesh Lights
Arnold Part 17: Ambient Occlusion
Arnold Part 18: Photometric Lights
Arnold Part 19: Depth of Field
Arnold Part 20: Fog (Legacy) & Atmosphere
Arnold Part 21: Displacement
Arnold Part 22: Sub Surface Scattering
Arnold Part 23 - AOV's
Arnold Part 24 - Stand Ins (Proxies)
Arnold Part 25: Motion Blur
Arnold Part 26 - Caustics
Animation: Weightlifting exercise
Moom weightlifting final playlist
Animation: Lip Sync
Facial Animation - Phonemes
Facial Animation - Jaw Bounce
Facial Animation Progress - Lip Sync, Jaw Bounce & Phonemes
Moom Animation - Extreme Brows & Eyes
Moom Animation - Head Movement
Animation: contribution to the Collaboration project
Collaboration Animations
Drawing: Character Design Bible
Character Design Bible
Drawing: Life Drawings
Life Drawing Session 2
Life Drawing Session 3
Life Drawing Session 4
Life Drawing Session 5
Life Drawing Session 6
Life Drawing Session 7
Life Drawing - Session 8
Life Drawing: Session 9
Life Drawing - Session 11
Life Drawing - Session 12
Life Drawing - Session 14
Life Drawing - Session 15
Life Drawing - Session 16
Life Drawing - Session 17
Acting
Acting Classes
Sculpting
Sculpting Classes
Infographic
Infographic
Wednesday, 16 May 2018
Tuesday, 15 May 2018
Monday, 14 May 2018
Sunday, 13 May 2018
Saturday, 12 May 2018
Sunday, 29 April 2018
Friday, 27 April 2018
Thursday, 26 April 2018
Tuesday, 24 April 2018
Toolkit 2: Sculpting Lesson 4 & 5
I have added more details to my sculpture of Sterling Archer. The ears are not complete yet, I am going to finesse them more along with a few other tweaks before baking him I cant wait to see what he looks like when he is baked and sprayed. I have thoroughly enjoyed sculpting class and Its definitely something I want to continue doing, It has helped me understand the proportions of the face more such as where the ears sit in retrospect to the other facial features and I think sculpting will help me with character design and modelling in Maya.
Saturday, 14 April 2018
Wednesday, 11 April 2018
Tuesday, 10 April 2018
Toolkit 2: Sculpting - Session 3
In todays sculpting class I added more detail to my caricature of Sterling Archer. Surgical spirit was painted over the model which smoothed out the kinks.
Thursday, 5 April 2018
Sunday, 25 March 2018
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